Zobrazeno 1 - 10
of 16
pro vyhledávání: '"Alejandro Romero-Hernandez"'
Publikováno v:
Educational Technology & Society, Vol 25, Iss 4, Pp 56-69 (2022)
The performing arts are currently in a critical situation worldwide. Various reports warn that the lack of audience. If we focus on dance, and especially folk dances, the situation is worse. In various countries and continents, folk dances are slowly
Externí odkaz:
https://doaj.org/article/6ad31190dba7460ba86605a40eb630f8
Publikováno v:
IEEE Access, Vol 9, Pp 44283-44291 (2021)
In the last ten years, many studies have shown the advantages of videogames as tools for learning, engagement, raising awareness, or increasing interest in different fields. Schools are often the main focus of those studies. However, schools have eit
Externí odkaz:
https://doaj.org/article/58c02234700e4ed8bf2a59d03c8e4be1
Publikováno v:
Smart Learning Environments, Vol 6, Iss 1, Pp 1-15 (2019)
Abstract Oratory or the art of public speaking with eloquence has been cultivated since ancient times. However, the fear of speaking in public -a disproportionate reaction to the threatening situation of facing an audience- affects a very important p
Externí odkaz:
https://doaj.org/article/4c2af43e1a6b4ec2aa7c7a0c3391bfc5
Autor:
Eduardo Rivero-Rodriguez, Pablo Villalobos-Sanchez, Meriem El-Yamri, Alejandro Romero-Hernandez, Borja Manero
Publikováno v:
2022 International Conference on Advanced Learning Technologies (ICALT).
Publikováno v:
IEEE Access. 9:44283-44291
In the last ten years, many studies have shown the advantages of videogames as tools for learning, engagement, raising awareness, or increasing interest in different fields. Schools are often the main focus of those studies. However, schools have eit
Publikováno v:
Re-Unir. Archivo Institucional de la Universidad Internacional de La Rioja
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Over the last years, works related to accessible technologies have increased both in number and in quality. This work presents a series of articles which explore different trends in the field of accessible video games for the blind or visually impair
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::b16a28c9a09d5e8adb4fd9303ff93952
https://doi.org/10.9781/ijimai.2021.04.008
https://doi.org/10.9781/ijimai.2021.04.008
Publikováno v:
Smart Learning Environments, Vol 6, Iss 1, Pp 1-15 (2019)
Oratory or the art of public speaking with eloquence has been cultivated since ancient times. However, the fear of speaking in public -a disproportionate reaction to the threatening situation of facing an audience- affects a very important part of th
Autor:
Alejandro Romero-Hernandez, Ibis Alvarez, Alejandro Diaz-Nieto, Alvaro Lopez-Garcia, Mario Bocos-Corredor, Borja Manero
Publikováno v:
EDULEARN Proceedings.
Autor:
Borja Manero, Arturo Pinar-Adán, Alejandro Romero-Hernandez, Cinthya Villaescusa-Sifuentes, Elena Romero-Guantes
Publikováno v:
EDULEARN Proceedings.
Autor:
Borja Manero-Iglesias, Alejandro Romero-Hernandez, Cesar Diaz-Faes-Perez, Manuel Gonzalez Riojo
Publikováno v:
IEEE Revista Iberoamericana de Tecnologias del Aprendizaje. 13:102-110
Educational video games are increasingly present in the classroom. While their success as a learning tool has been demonstrated in technical fields, they have been little used in the arts. Plays, for example, would be excellent subjects for video gam