Zobrazeno 1 - 10
of 97
pro vyhledávání: '"Albert D. Ritzhaupt"'
Publikováno v:
Communications in Information Literacy, Vol 15, Iss 1 (2021)
The purpose of this research was to provide validity evidence for the Information Literacy Self-Efficacy Scale (ILSES), a widely used instrument that was constructed in 2006. The researchers were interested in investigating the validity of this instr
Externí odkaz:
https://doaj.org/article/6b4db0ef1db34ce8a0a33ff05d9682f7
Autor:
Albert D. Ritzhaupt
Publikováno v:
International Review of Research in Open and Distributed Learning, Vol 11, Iss 1 (2010)
The field of distance education is composed of a multiplicity of topics leading to a vast array of research literature. However, the research does not provide a chronological picture of the topics it addresses, making it difficult to develop an overv
Externí odkaz:
https://doaj.org/article/94cfb8ae7c70437896ab8b3748b2773f
Publikováno v:
Online Learning, Vol 26, Iss 3 (2022)
The purpose of this research was to explore the factors associated with online learning anxiety by carefully designing, developing, and providing preliminary validity and reliability evidence of a scale to measure undergraduate students’ online lea
Externí odkaz:
https://doaj.org/article/7f9f95ceb8214b04a6ec107c5d393f8a
Publikováno v:
Journal of Educational Computing Research. 61:416-443
Computational thinking is believed to be beneficial for Science, Technology, Engineering, and Mathematics (STEM) learning as it is closely related to many other skills required by STEM disciplines. There has been an increasing interest in integrating
Publikováno v:
TechTrends. 66:666-680
The purpose of this design and development case study is to provide an in-depth account of the needs analysis (through surveys and interviews), design, development and formative evaluation of the Citizen Science Cancer Curriculum (CSCC). The curricul
Publikováno v:
Behavior Research Methods. 55:185-199
Publikováno v:
Journal of Educational Computing Research. 60:579-598
With the explosion of multimedia learning environments and the use of digital time-compression algorithms in common software and hardware, we need guidance on how to use this technology without sacrificing quality and learning outcomes. The purpose o
Autor:
Jingwei Li, Albert D. Ritzhaupt, Anita Stephen, John Hampton, Max Sommer, Jiawen Zhu, Rui Huang, Natercia Valle
Publikováno v:
Educational Technology Research and Development. 69:2493-2522
The purpose of this study was to examine the effects of gamification used in formal educational settings on student affective and behavioral outcomes. Using systematic procedures to identify and screen the manuscripts across 18 academic databases, we
Publikováno v:
British Journal of Educational Technology. 52:1262-1278
Autor:
Jiahui Wang, Kendra Saunders, Pavlo D. Antonenko, Kara Dawson, Albert D. Ritzhaupt, Jiawen Zhu, Linda J. Lombardino
Publikováno v:
Annals of Dyslexia. 71:188-210
The purpose of this study was to examine the application of the multimedia and modality principles on cued-recall, recognition, and mental effort of college students with and without dyslexia. The study used a Multimedia (Image Present vs. Image Abse