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pro vyhledávání: '"Adam S. Williams"'
Autor:
Adam S. Williams, Jason Garcia, Fernando De Zayas, Fidel Hernandez, Julia Sharp, Francisco R. Ortega
Publikováno v:
Multimodal Technologies and Interaction, Vol 4, Iss 4, p 88 (2020)
Gesture elicitation studies are a popular means of gaining valuable insights into how users interact with novel input devices. One of the problems elicitation faces is that of legacy bias, when elicited interactions are biased by prior technologies u
Externí odkaz:
https://doaj.org/article/9872c4b647c94846ae3cc427fc6cef49
Autor:
Adam S. Williams, Francisco R. Ortega
Publikováno v:
IEEE transactions on visualization and computer graphics. 28(11)
Elicitation studies have become a popular method of participatory design. While traditionally used to examine unimodal gesture interactions, elicitation has started being used with other novel interaction modalities. Unfortunately, there has been no
Publikováno v:
IEEE transactions on visualization and computer graphics. 28(7)
• All time information was reported as milliseconds but given as 100ths of a second.• Additionally, the time differences between gesture initiation and speech initiation were reported as being 60% of their actual value. This resulted in those tim
Publikováno v:
IEEE Transactions on Visualization and Computer Graphics. 26:3479-3489
The primary objective of this research is to understand how users manipulate virtual objects in augmented reality using multimodal interaction (gesture and speech) and unimodal interaction (gesture). Through this understanding, natural-feeling intera
Autor:
Francisco R. Ortega, Adam S. Williams
Publikováno v:
Interactions. 27:50-53
Publikováno v:
International Journal of Human–Computer Interaction. 36:1699-1713
This study explored interactions between users and a 3D virtual world using a multi-touch display and sought to identify the advantages of this form of interaction. An experiment was conducted with...
Publikováno v:
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW).
Publikováno v:
2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW).
Publikováno v:
Human-Computer Interaction. Theoretical Approaches and Design Methods ISBN: 9783031053108
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::db954116ee44a689a871b73f1cba668c
https://doi.org/10.1007/978-3-031-05311-5_25
https://doi.org/10.1007/978-3-031-05311-5_25
Publikováno v:
Human Factors: The Journal of the Human Factors and Ergonomics Society. 62:1304-1321
Objective Experimentally investigate maneuver decision preferences in navigating ships to avoid a collision. How is safety (collision avoidance) balanced against efficiency (deviation from path and delay) and rules of the road under conditions of bot