Zobrazeno 1 - 10
of 24
pro vyhledávání: '"Adam Crowley"'
Autor:
Adam Crowley
Publikováno v:
Representations of Poverty in Videogames ISBN: 9783031001437
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::330770d80a6409770b737c72ca3fa714
https://doi.org/10.1007/978-3-031-00144-4_4
https://doi.org/10.1007/978-3-031-00144-4_4
Autor:
Adam Crowley
Publikováno v:
Representations of Poverty in Videogames ISBN: 9783031001437
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::5c13f96df5e45a3a1f6337f2436223b0
https://doi.org/10.1007/978-3-031-00144-4_1
https://doi.org/10.1007/978-3-031-00144-4_1
Autor:
Adam Crowley
Publikováno v:
Representations of Poverty in Videogames ISBN: 9783031001437
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::165e828ecc44ce21ca9dca1b656c538e
https://doi.org/10.1007/978-3-031-00144-4_2
https://doi.org/10.1007/978-3-031-00144-4_2
Autor:
Adam Crowley
Publikováno v:
Representations of Poverty in Videogames ISBN: 9783031001437
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::f4e589fc40328a9c89ed2570e285bce4
https://doi.org/10.1007/978-3-031-00144-4_3
https://doi.org/10.1007/978-3-031-00144-4_3
Autor:
Adam Crowley
Publikováno v:
Representations of Poverty in Videogames ISBN: 9783031001437
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::acaa77292abaaf2b1b5dad9d1c58619e
https://doi.org/10.1007/978-3-031-00144-4_6
https://doi.org/10.1007/978-3-031-00144-4_6
Autor:
Adam Crowley
Publikováno v:
Representations of Poverty in Videogames ISBN: 9783031001437
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::d6db22aa7fe5b1ac4495b6dfd5b626df
https://doi.org/10.1007/978-3-031-00144-4_5
https://doi.org/10.1007/978-3-031-00144-4_5
Autor:
Kelly I. Aliano, Adam Crowley
This edited collection investigates topics related to environmental humanities through their inclusion, exploration, or critique in contemporary video games. It focuses on how video games are a site for creating and interacting within environments, w
Autor:
Adam Crowley
This book argues that videogames address contemporary, middle-class anxieties about poverty in the United States. The early chapters consider gaming as a modern form of slumming and explore the ways in which titles like The Elder Scrolls V: Skyrim
Autor:
Adam Crowley
This book considers representations of wealth and the wealthy in videogames. The introduction explores the estrangement of wealth from everyday life in the contemporary west, and argues that videogames have contributed to modern life by dramatizing t