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pro vyhledávání: '"Abraham, Frederic"'
Autor:
Abraham, Frederic, Stephenson, Matthew
This paper investigates the suitability of using Generative Adversarial Networks (GANs) to generate stable structures for the physics-based puzzle game Angry Birds. While previous applications of GANs for level generation have been mostly limited to
Externí odkaz:
http://arxiv.org/abs/2309.02614