Zobrazeno 1 - 10
of 72
pro vyhledávání: '"Abderrahim Saaidi"'
Publikováno v:
Journal of Graphic Engineering and Design, Vol 14, Iss 1, Pp 37-47 (2023)
In recent years, mosaic images have found great success thanks to the increasing development in the field of imaging as well as the technological evolution of computer systems (camera, mobile, etc.). Mosaic images are obtained by merging several imag
Externí odkaz:
https://doaj.org/article/3deb89370a3a4cd2867af2d382f34153
Publikováno v:
Scientific African, Vol 16, Iss , Pp e01217- (2022)
This paper proposes a new and efficient color image encryption algorithm based on multiple chaotic maps (Logistic map, Sine map, and Chebyshev map) and the intersecting planes method inside a cube. All maps were used to fill the three adjacent faces
Externí odkaz:
https://doaj.org/article/a5dba1a9d4db440fa0160058990fef79
Publikováno v:
Journal of Electrical and Computer Engineering, Vol 2020 (2020)
This paper proposes the use of strings as a new local descriptor for face recognition. The face image is first divided into nonoverlapping subregions from which the strings (words) are extracted using the principle of chain code algorithm and assigne
Externí odkaz:
https://doaj.org/article/c790741d462645b8ab53b5c79475d60a
Publikováno v:
International Journal of Interactive Multimedia and Artificial Intelligence, Vol 4, Iss 1, Pp 19-25 (2016)
In this article we proposed a novel approach to self- calibrate a camera with variable focal length. We show that the estimation of camera’s intrinsic parameters is possible from only two points of an unknown planar scene. The projection of these p
Externí odkaz:
https://doaj.org/article/ebccd2af13c647deb951c84965f80bd7
Publikováno v:
Virtual Reality. 26:295-322
Fitting an elegant 3D garment model onto a target 3D human model is crucial for garment design industry and virtual try-on systems. The alignment of the garment onto virtual try-on systems is currently the main limitation to propose an efficient virt
In this article, we determine how to facilitate the analysis of serious games so that teachers could effectively integrate them in their teaching. The aim is to identify the mechanisms that would make serious games exploitation useful. We propose a m
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::7625b688471e1d0b6af01b914f8d685d
https://zenodo.org/record/6775114
https://zenodo.org/record/6775114
Publikováno v:
Multimedia Tools and Applications. 80:27017-27044
In this paper, a novel face recognition approach based on strings of successive values (SSV) is presented. In contrast to most of the existing local descriptors which encode only a limited number of pixels included in a mask, the strings extract more
Publikováno v:
International Journal of Computer Aided Engineering and Technology. 18:77
Publikováno v:
Multimedia Tools and Applications. 79:7159-7173
Structure from Motion (SfM) is a 3D reconstruction approach for estimating camera poses and 3D structure from calibrated images. The recovered 3D structure is a sparse 3D point cloud that not permit to well define the shape of the object/scene. We mu
In this article, we propose a new model for the learning games design, which aims to enrich and solve the problems of existing models. From the work carried out around the models of educational games, we carefully identify a series of steps to follow
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::fa006d638cfea753cc9a28d44630984b
https://zenodo.org/record/5152645
https://zenodo.org/record/5152645