Zobrazeno 1 - 10
of 4 600
pro vyhledávání: '"A. Cleghorn"'
Publikováno v:
ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences, Vol X-4-2024, Pp 357-364 (2024)
Accessibility analyses quantify the level of access to certain areas or opportunities, such as employment and healthcare facilities. Since public data is often aggregated at the level of regions, such as administrative units, it is useful to quantify
Externí odkaz:
https://doaj.org/article/7d3383bfd1ff44e9b6bd4dea0a84eb1b
Large Language Models (LLMs) have emerged as powerful tools capable of accomplishing a broad spectrum of tasks. Their abilities span numerous areas, and one area where they have made a significant impact is in the domain of code generation. Here, we
Externí odkaz:
http://arxiv.org/abs/2306.01102
Publikováno v:
Policing: An International Journal, 2024, Vol. 47, Issue 3, pp. 367-379.
The process of training feedforward neural networks (FFNNs) can benefit from an automated process where the best heuristic to train the network is sought out automatically by means of a high-level probabilistic-based heuristic. This research introduc
Externí odkaz:
http://arxiv.org/abs/2303.16912
In this work, we tackle the problem of open-ended learning by introducing a method that simultaneously evolves agents and increasingly challenging environments. Unlike previous open-ended approaches that optimize agents using a fixed neural network t
Externí odkaz:
http://arxiv.org/abs/2210.11442
This study investigates the use of local optima network (LON) analysis, a derivative of the fitness landscape of candidate solutions, to characterise and visualise the neural architecture space. The search space of feedforward neural network architec
Externí odkaz:
http://arxiv.org/abs/2206.06903
Procedurally generated video game content has the potential to drastically reduce the content creation budget of game developers and large studios. However, adoption is hindered by limitations such as slow generation, as well as low quality and diver
Externí odkaz:
http://arxiv.org/abs/2204.06934
Publikováno v:
In Information Sciences January 2025 686
With increasing interest in procedural content generation by academia and game developers alike, it is vital that different approaches can be compared fairly. However, evaluating procedurally generated video game levels is often difficult, due to the
Externí odkaz:
http://arxiv.org/abs/2201.10334
Publikováno v:
In: Parallel Problem Solving from Nature - PPSN XVII. PPSN 2022. Lecture Notes in Computer Science, vol 13398. Springer, Cham (2022)
Designing optimisation algorithms that perform well in general requires experimentation on a range of diverse problems. Training neural networks is an optimisation task that has gained prominence with the recent successes of deep learning. Although e
Externí odkaz:
http://arxiv.org/abs/2109.05606