Zobrazeno 1 - 10
of 731
pro vyhledávání: '"A Barmaki"'
Functional near-infrared spectroscopy (fNIRS) is a non-invasive optical technique that measures brain activity by estimating blood oxygenation using near-infrared light. Traditionally, PsychoPy is used in many studies to send task-specific markers, r
Externí odkaz:
http://arxiv.org/abs/2411.06523
This scoping review analyzes the use of Functional Near-Infrared Spectroscopy (fNIRS) in game-based learning (GBL) settings, providing a thorough examination of contemporary trends and approaches.Employing the PRISMA framework, an initial collection
Externí odkaz:
http://arxiv.org/abs/2411.02650
Autor:
Ravva, Pavan Uttej, Kiafar, Behdokht, Kullu, Pinar, Li, Jicheng, Bhat, Anjana, Barmaki, Roghayeh Leila
Autism spectrum disorder (ASD) is characterized by significant challenges in social interaction and comprehending communication signals. Recently, therapeutic interventions for ASD have increasingly utilized Deep learning powered-computer vision tech
Externí odkaz:
http://arxiv.org/abs/2408.15077
Over the last decade, there has been significant progress in the field of interactive virtual rehabilitation. Physical therapy (PT) stands as a highly effective approach for enhancing physical impairments. However, patient motivation and progress tra
Externí odkaz:
http://arxiv.org/abs/2405.13023
Autor:
Kiafar, Behdokht, Daher, Salam, Sharmin, Shayla, Ahmmed, Asif, Thiamwong, Ladda, Barmaki, Roghayeh Leila
An emergent challenge in geriatric care is improving the quality of care, which requires insight from stakeholders. Qualitative methods offer detailed insights, but they can be biased and have limited generalizability, while quantitative methods may
Externí odkaz:
http://arxiv.org/abs/2405.08948
Autor:
Sharmin, Shayla, Bakhshipour, Elham, Kiafar, Behdokht, Abrar, Md Fahim, Kullu, Pinar, Getchell, Nancy, Barmaki, Roghayeh Leila
Touchscreens are becoming increasingly widespread in educational games, enhancing the quality of learner experience. Traditional metrics are often used to evaluate various input modalities, including hand and stylus. However, there exists a gap in un
Externí odkaz:
http://arxiv.org/abs/2405.08906
Autor:
Sharmin, Shayla, Koiler, Reza, Sadik, Rifat, Bhattacharjee, Arpan, Patre, Priyanka Raju, Kullu, Pinar, Hohensee, Charles, Getchell, Nancy, Barmaki, Roghayeh Leila
For serious games on education, understanding the effectiveness of different learning methods in influencing cognitive processes remains a significant challenge. This study investigates the impact of serious games on graph structure learning. For thi
Externí odkaz:
http://arxiv.org/abs/2307.13637
Autor:
Barmaki, Roghayeh Leila, Kim, Kangsoo, Guo, Zhang, Wang, Qile, Yu, Kevin, Pearlman, Rebecca, Navab, Nassir
Anatomy education is an indispensable part of medical training, but traditional methods face challenges like limited resources for dissection in large classes and difficulties understanding 2D anatomy in textbooks. Advanced technologies, such as 3D v
Externí odkaz:
http://arxiv.org/abs/2307.14383
Autor:
Chheang, Vuthea, Sharmin, Shayla, Marquez-Hernandez, Rommy, Patel, Megha, Rajasekaran, Danush, Caulfield, Gavin, Kiafar, Behdokht, Li, Jicheng, Kullu, Pinar, Barmaki, Roghayeh Leila
Virtual reality (VR) and interactive 3D visualization systems have enhanced educational experiences and environments, particularly in complicated subjects such as anatomy education. VR-based systems surpass the potential limitations of traditional tr
Externí odkaz:
http://arxiv.org/abs/2306.17278
Autor:
Li, Jicheng, Chheang, Vuthea, Kullu, Pinar, Brignac, Eli, Guo, Zhang, Barner, Kenneth E., Bhat, Anjana, Barmaki, Roghayeh Leila
Autism spectrum disorder (ASD) is a developmental disorder characterized by significant social communication impairments and difficulties perceiving and presenting communication cues. Machine learning techniques have been broadly adopted to facilitat
Externí odkaz:
http://arxiv.org/abs/2306.08243