Zobrazeno 1 - 10
of 1 020
pro vyhledávání: '"3D scene"'
Publikováno v:
Graphical Models, Vol 136, Iss , Pp 101231- (2024)
Sketch-based content generation offers flexible controllability, making it a promising narrative avenue in film production. Directors often visualize their imagination by crafting storyboards using sketches and textual descriptions for each shot. How
Externí odkaz:
https://doaj.org/article/b3d973f3f0504581b48d19106364dab2
Autor:
Xingwen Cao, Xueting Zheng, Hongwei Zheng, Xi Chen, Anming Bao, Ying Liu, Tie Liu, Haoran Zhang, Muhua Zhao, Zichen Zhang
Publikováno v:
International Journal of Applied Earth Observations and Geoinformation, Vol 133, Iss , Pp 104135- (2024)
Reconstructing semantic indoor scenes is a challenging task in augmented and virtual reality. The quality of scene reconstruction is limited by the complexity and occlusion of indoor scenes. This is due to the difficulty in estimating the spatial str
Externí odkaz:
https://doaj.org/article/6675f7289e94484581a6bbc59cdbc962
Publikováno v:
IEEE Access, Vol 12, Pp 153360-153369 (2024)
Recent advancements in three-dimensional (3D) indoor scene reconstruction from monocular videos using deep learning have gained considerable attention. However, existing methods remain insufficient compared to reconstructions using data obtained from
Externí odkaz:
https://doaj.org/article/2d1784ad9fc44755b21d36f3fc413140
Autor:
Sang-Min Park, Jong-Eun Ha
Publikováno v:
IEEE Access, Vol 12, Pp 141594-141603 (2024)
3D semantic scene completion (SSC) aims to get a dense semantic understanding of an environment in 3D. It requires a geometric and semantic knowledge of the surrounding environment and the filling of void areas. In this paper, we propose an improved
Externí odkaz:
https://doaj.org/article/01f886f61c7f4412b4803db67d41bb92
Publikováno v:
IEEE Access, Vol 12, Pp 31431-31442 (2024)
Semantic scene completion is a computer vision technique that combines semantic segmentation and shape completion. Its purpose is to infer a complete 3D scene with semantic information from single-view RGB-D images. In recent years, some methods have
Externí odkaz:
https://doaj.org/article/2c23738fb9394d66a34cb01a5818839d
Publikováno v:
Sensors, Vol 24, Iss 21, p 6919 (2024)
Efficiently reconstructing complex and intricate surfaces at scale remains a significant challenge in 3D surface reconstruction. Recently, implicit neural representations have become a popular topic in 3D surface reconstruction. However, how to handl
Externí odkaz:
https://doaj.org/article/f8713c438dad4310b6167a8b91c455e1
Autor:
Heng Zhang, Wen Zhao, Zujie Han, Jun Zhu, Qing Zhu, Xinwen Ning, Dengke Fan, Hua Wang, Fengpin Jia, Wei Fang, Bin Yang, Weilian Li
Publikováno v:
International Journal of Digital Earth, Vol 16, Iss 1, Pp 1144-1163 (2023)
Virtual construction has become an important approach to the high-quality development of high-speed railways, but existing methods have problems such as low efficiency in generating virtual construction scenes and the inability to reuse construction
Externí odkaz:
https://doaj.org/article/d9e541b3d3b94f05a5ddb85616e9578e
Publikováno v:
Sensors, Vol 24, Iss 19, p 6166 (2024)
Three-dimensional (3D) Scene Understanding achieves environmental perception by extracting and analyzing point cloud data with wide applications including virtual reality, robotics, etc. Previous methods align the 2D image feature from a pre-trained
Externí odkaz:
https://doaj.org/article/65d8d837a3874ec4b4e9705a1c24ff92
Publikováno v:
Visual Informatics, Vol 7, Iss 3, Pp 59-64 (2023)
With the support of edge computing, the synergy and collaboration among central cloud, edge cloud, and terminal devices form an integrated computing ecosystem known as the cloud-edge-client architecture. This integration unlocks the value of data and
Externí odkaz:
https://doaj.org/article/02748d9832fd4838b0f64839291166f6
Autor:
Lin Muye, Yang Kangyu
Publikováno v:
Applied Mathematics and Nonlinear Sciences, Vol 9, Iss 1 (2024)
This study pioneers the application of augmented reality (AR) in the realm of digital media, integrating AR technology with cultural education and artistic media concepts to forge a novel trajectory for digital media art creation. It delves into AR 3
Externí odkaz:
https://doaj.org/article/45bcfc7b856a402b868659092609e1a2