Zobrazeno 1 - 10
of 75
pro vyhledávání: '"190205 Interactive Media"'
Autor:
McKinney, Lauren B
The industrial fishing industry had a sighificant increase with the industrial revolution, causing the industry to boom and continur to innovate. This has been a big contribution to overfishing and decreased fish populations. Many smaller fishing fir
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::461c71af23bc72fcbad7a13f3917c81e
The Covid in Cartoons project engaged 15-18 year olds with political cartoons and cartoonists to foster processes of meaning-making in relation to the pandemic. Working with Cartooning for Peace and ShoutOut UK we engaged young people in building cri
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::489233adaccc4365da8a21e7355a0001
Autor:
Sulzen, Joenon
This project is a multi-media approach to investigate the opportunity to live a less passive and distracted life by deleting social media and only using technology in active ways. This process was conducted by keeping journal entries of my day-to-day
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::1bb89f2be742aa1819bf99d0ff998dfa
The Covid in Cartoons project engaged 15-18 year olds with political cartoons and cartoonists to foster processes of meaning-making in relation to the pandemic. Working with Cartooning for Peace and ShoutOut UK we engaged young people in building cri
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::ec469c28399c703b24bdfa77ff0799a3
The Covid in Cartoons project engaged 15-18 year olds with political cartoons and cartoonists to foster processes of meaning-making in relation to the pandemic. Working with Cartooning for Peace and ShoutOut UK we engaged young people in building cri
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::2b5cdbb2c5080101a32f56f34763b87c
Autor:
Salomaa, Heli
This session demonstrates the design process of creating costumes for the characters in Remedy Entertainment's 'Control'. The case presents ways to integrate a professional costume designer into the character art pipeline in games that aim for a real
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::77543bdb2fe8ef49c1b98f84755d2e10
Autor:
Gunderman, Hannah
This invited guest lecture was given in the Spring 2021 and Spring 2022 semester offerings of "Grand Challenge First-Year Seminar: Unreality: Immersive and Spatial Media", (66-129) listed through the Dietrich College of Humanities and Social Sciences
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::31395f00b82eeb6ce2cc7dd763679250
Autor:
Weilun Huang
This thesis aims to introduce a system design that supports the user experience of outfit selection, storage, and matching. Clothes are indispensable items in daily human life. Purchasing one's wardrobe has become more affordable. This has allowed pe
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::9ea0fa48e3659cef07724d5f0ce7f615
Autor:
SCOTT, LEE
This zip file contains a standalone interactive version of the PhD thesis titled 'Online Opera: An Applied Collision of Opera and Web Creativity'. This is the intended format of the thesis, and the only way to view the creative artefacts that compris
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::36576f1097a5b05b548040ff6505f8ae
Well Played is a concept of providing in-depth close readings of video games that parse out the various meanings to be found through the experience of playing a game. Around Halloween in 2020, the Well Played Journal started its 10th volume. Looking
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::e6769b787c74a55634e4939dfa77f1c3