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pro vyhledávání: '"Žavcer, Gregor"'
Publikováno v:
Interdisciplinary Description of Complex Systems. 2014, Vol. 12 Issue 4, p280-292. 13p.
Autor:
Braad, Eelco, Žavcer, Gregor, Sandovar, Alyea, Dörner, Ralf, Göbel, Stefan, Kickmeier-Rust, Michael, Masuch, Maic, Zweig, Katharina
Publikováno v:
Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 92-118
STARTPAGE=92;ENDPAGE=118;TITLE=Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Entertainment Computing and Serious Games ISBN: 9783319461519
Entertainment Computing and Serious Games
STARTPAGE=92;ENDPAGE=118;TITLE=Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics)
Entertainment Computing and Serious Games ISBN: 9783319461519
Entertainment Computing and Serious Games
© Springer International Publishing AG 2016. A serious game needs to combine a number of different aspects to help the end user in reaching the desired effects. This requires incorporating a broad range of different aspects in the design, stemming f
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::37bb0f969baedc5845e0a86fdbd38454
https://research.hanze.nl/en/publications/bc04fde1-065a-4bfe-9b0c-8ee0343416ec
https://research.hanze.nl/en/publications/bc04fde1-065a-4bfe-9b0c-8ee0343416ec