Zobrazeno 1 - 10
of 15
pro vyhledávání: '"İbrahim Kepceoğlu"'
Autor:
Murat Pektaş, İbrahim Kepceoğlu
Publikováno v:
Science Education International, Vol 30, Iss 1, Pp 65-74 (2019)
This case study investigated what prospective science education teachers think about the use of gamification in education. 44 pre-service science teachers were asked to provide their opinions about the use of gamification in education after a 4-week
Externí odkaz:
https://doaj.org/article/b80587fd3d4c42389a8a80c045bc74ac
Autor:
İlyas YAVUZ, İbrahim KEPCEOĞLU
Publikováno v:
İstanbul Aydın Üniversitesi Dergisi, Vol 3, Iss 11, Pp 127-148 (2015)
Yan deneysel desene sahip bu araştırmada, geleneksel öğretim yaklaşımı ile bağlam temelli öğretim yaklaşımının, bağıntı konusunda öğrencilerin başarıları üzerindeki etkisi karşılaştırmak amaçlanmıştır. Bu amaç doğrult
Externí odkaz:
https://doaj.org/article/95ad5312cc94432cbe657ececdece9f9
Autor:
İbrahim Kepceoğlu, Pınar Ercan
Publikováno v:
Volume: 20, Issue: 1 191-207
İnönü Üniversitesi Eğitim Fakültesi Dergisi
İnönü Üniversitesi Eğitim Fakültesi Dergisi
The aim of this research is to determine the views of elementary school mathematics teachers about the activities of the Educational Information Network (EIN) in terms of "spatial visualization, spatial orientation, mind turning and mind cutting” c
Publikováno v:
Geometri ve Ölçme Öğretimi: Tanımlar, Kavramlar ve Etkinlikler
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::5179fcd9ab4412415cadbda6a64c470a
https://doi.org/10.14527/9786257880725.12
https://doi.org/10.14527/9786257880725.12
Autor:
Niyazi Öner Ercan, İbrahim Kepceoğlu
Publikováno v:
Kastamonu Eğitim Dergisi. 26:2189-2201
İki ve üç boyutlu nesnelerin birbirleriyle ve çevreyle ilişkilerinin anlaşılmasında, geometriyle ilişkili önemli kavramların başında gelen uzamsal yeteneğin payı kuşkusuz büyüktür. Uzamsal yeteneği ortak tanımlara bakıldığınd
Gamification, defined as the process of game-thinking and game mechanics to engage users and solve problems, is a fairly new and rapidly growing field. Literature suggests that gamification can contribute to develop higher order cognitive abilities s
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::ef4c93627636771d7a0c106a68f2d9f9
https://doi.org/10.4018/978-1-7998-1479-5.ch016
https://doi.org/10.4018/978-1-7998-1479-5.ch016
Autor:
İlyas Yavuz, İbrahim Kepceoğlu
Publikováno v:
Necatibey Eğitim Fakültesi Elektronik Fen ve Matematik Eğitimi Dergisi. :21-47
Bu arastirmada, genel matematik konularinin temel konularindan biri olarak nitelendirilen limit ve buna bagli olarak sureklilik kavramlarinin ogretiminde, dinamik matematik yazilimi olan GeoGebra’nin ogretmen adaylarinin basarisina ve limit ve sure
Autor:
İbrahim Kepceoğlu
Publikováno v:
İlkokulda Matematik Öğretimi
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::0c80b8718980a135cc3b771809cac07f
https://doi.org/10.14527/9786052417317.09
https://doi.org/10.14527/9786052417317.09
Publikováno v:
Volume: 45, Issue: 45 144-158
Pamukkale Üniversitesi Eğitim Fakültesi Dergisi
Pamukkale Üniversitesi Eğitim Fakültesi Dergisi
Despite the fact that mathematics education is very important in all countries, many students think that mathematics is consisted of rules, formulas, symbols and signs. The use of history of mathematics is suggested by many researchers to change this
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::98088f270f695223fee6a65b600c87d3
https://dergipark.org.tr/tr/pub/pauefd/issue/41649/433826
https://dergipark.org.tr/tr/pub/pauefd/issue/41649/433826
Publikováno v:
Journal of Curriculum and Teaching. 8:1
In this research, it is aimed to explore how students are able to define parallelogram and to establish relations withother quadrilaterals at each class level comparatively. Case study is chosen as the methodology of this study and theparticipants of