Zobrazeno 1 - 10
of 13
pro vyhledávání: '"Edwige Pissaloux"'
Publikováno v:
Multimedia Tools and Applications. 79:31645-31662
Indoor object detection in real scene presents a challenging computer vision task; it is also a key component of an ICT autonomous displacement assistance of Visually Impaired People (VIP). To handle this challenge, a DCNN (Deep Convolutional Neural
Publikováno v:
Artificial Intelligence Advances. 1:52-58
Indoor Scene understanding and indoor objects detection is a complex high-level task for automated systems applied to natural environments. Indeed, such a task requires huge annotated indoor images to train and test intelligent computer vision applic
Publikováno v:
Smart Innovation, Systems and Technologies ISBN: 9783030210045
Indoor navigation (or way finding) still presents a great challenge for autonomous robotic systems and for visually impaired people (VIP). Indeed, the VIP is often enabling to see visual cues such as informational signs, landmarks or geometrical shap
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_________::bdf8e39a8390938d9da6cf5132ae0cf3
https://doi.org/10.1007/978-3-030-21005-2_35
https://doi.org/10.1007/978-3-030-21005-2_35
Publikováno v:
M&N
Indoor object classification is a key element for indoor navigation assistance systems. Indoor objects knowledge helps Visually Impaired People (VIP) in their indoor navigation and facilitates their daily life. This paper proposes a new classificatio
Publikováno v:
Electronic Notes in Theoretical Computer Science
Electronic Notes in Theoretical Computer Science, Elsevier, 2016, 329, pp.169-179. ⟨10.1016/j.entcs.2016.12.010⟩
CLEI Selected Papers
Electronic Notes in Theoretical Computer Science, 2016, 329, pp.169-179. ⟨10.1016/j.entcs.2016.12.010⟩
Electronic Notes in Theoretical Computer Science, Elsevier, 2016, 329, pp.169-179. ⟨10.1016/j.entcs.2016.12.010⟩
CLEI Selected Papers
Electronic Notes in Theoretical Computer Science, 2016, 329, pp.169-179. ⟨10.1016/j.entcs.2016.12.010⟩
In this paper, a real-time image processing system designed to simulate visual impairment for the normally sighted is presented. The system consists of a video camera, a computer, and a virtual reality (VR) headset. Based on the Hadamard (or Schur) p
Externí odkaz:
https://explore.openaire.eu/search/publication?articleId=doi_dedup___::cedb243213b42f2b6bdc6b795800cf8b
https://hal-normandie-univ.archives-ouvertes.fr/hal-02362498
https://hal-normandie-univ.archives-ouvertes.fr/hal-02362498
Publikováno v:
Procedia Technology. 3:89-96
The human gaze is a basic mean for non verbal interaction. However, in several situations, especially in the context of upper limb motor impairment, the gaze represents also an alternative mean for human interaction with the environment (real or virt
Publikováno v:
International Journal of Image and Graphics. 10:545-558
Autonomous navigation by humans or robots is usually based on stereo image matching. However, classic image matching methods are not suitable for wearable real-time navigation systems. This paper proposes a new image-matching algorithm which fuses in
Autor:
Edwige Pissaloux, Patrick Bonnin
Publikováno v:
Digital Signal Processing. 7:13-27
This paper proposes an overview of the evolution of the architecture of some parallel computers dedicated to image processing. A formal definition of a dedicated computer is proposed and some requirements of different levels of image processing/visio
Publikováno v:
FG
This paper presents a method to recognize attentional behaviors from a head-mounted binocular eye tracker in triadic interactions. By taking advantage of the first-person view, we simultaneously estimate the first-person and third-person gaze. The fi
Publikováno v:
ICIP
In this paper, we present an appearance-based gaze estimation method for a head-mounted eye tracker. The idea is to extract discriminative image descriptors with respect to gaze before applying a regression scheme. We employ multilevel Histograms of