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Autor:
Irena Cronin, Robert Scoble
A compelling and insightful look at the future of Spatial Computing, and how this cutting-edge technology is changing the way we do business across seven primary industries, and what it means for humanity as a whole.Key FeaturesDiscover how Spatial C
Autor:
Gacovski, Zoran
Virtual Reality Systems takes into account the control of motions and movements in virtual reality, brain-computer interface system applied for virtual reality control and traffic and driving simulator based on architecture of interactive motion. Thi
Autor:
Gacovski, Zoran
Human-Computer Interaction takes into account the development of human-computer interaction methods. It includes the development and preliminary investigation of a semiautonomous socially assistive robot and ergonomic design of human-CNC machine inte
Autor:
Anson Rabinbach
The Eclipse of the Utopias of Labor traces the shift from the eighteenth-century concept of man as machine to the late twentieth-century notion of digital organisms. Step by step—from Jacques de Vaucanson and his Digesting Duck, through Karl Marx's
Autor:
Will Grant
Publisher's note: This edition from 2018 is outdated and doesn't make use of the most recent UX best-practices. A new 2nd edition, updated for latest use cases and examples, has now been published.Book DescriptionWe want our UX to be brilliant. We wa
Autor:
Karen Holtzblatt, Hugh Beyer
Contextual Design: Design for Life, Second Edition, describes the core techniques needed to deliberately produce a compelling user experience. Contextual design was first invented in 1988 to drive a deep understanding of the user into the design proc
Three-dimensional (3D) immersive virtual worlds have been touted as being capable of facilitating highly interactive, engaging, multimodal learning experiences. Much of the evidence gathered to support these claims has been anecdotal but the potentia
Eye Tracking for User Experience Design explores the many applications of eye tracking to better understand how users view and interact with technology. Ten leading experts in eye tracking discuss how they have taken advantage of this new technology
Autor:
Sebastian Möller, Alexander Raake
This pioneering book develops definitions and concepts related to Quality of Experience in the context of multimedia- and telecommunications-related applications, systems and services and applies these to various fields of communication and media tec
Autor:
Karmen Franinovic, Stefania Serafin
An overview of emerging topics, theories, methods, and practices in sonic interactive design, with a focus on the multisensory aspects of sonic experience.Sound is an integral part of every user experience but a neglected medium in design disciplines