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pro vyhledávání: '"365"'
Autor:
Yohei Murakami, Kosaku Kimura
This open-access book compiles seven monographs from researchers at the forefront of services computing and artificial intelligence for smart cities. This is structured into three thematic parts: service composition, big data analysis, and service i
This is an open access book.In this third edition of Engineering Haptic Devices the software part was rewritten from scratch and now includes even more details on tactile and texture interaction modalities. The kinematics section was improved to exte
Publikováno v:
Software by Design : Shaping Technology and the Workplace, 1994.
Externí odkaz:
https://doi.org/10.1093/oso/9780195083408.003.0011
Autor:
Irena Cronin, Robert Scoble
A compelling and insightful look at the future of Spatial Computing, and how this cutting-edge technology is changing the way we do business across seven primary industries, and what it means for humanity as a whole.Key FeaturesDiscover how Spatial C
Autor:
Gacovski, Zoran
Virtual Reality Systems takes into account the control of motions and movements in virtual reality, brain-computer interface system applied for virtual reality control and traffic and driving simulator based on architecture of interactive motion. Thi
Autor:
Gacovski, Zoran
Human-Computer Interaction takes into account the development of human-computer interaction methods. It includes the development and preliminary investigation of a semiautonomous socially assistive robot and ergonomic design of human-CNC machine inte
Screen-based media, such as touch-screens, navigation systems and virtual reality applications merge images and operations. They turn viewing first and foremost into using and reflect the turn towards an active role of the image in guiding a user's a
Autor:
Will Grant
Publisher's note: This edition from 2018 is outdated and doesn't make use of the most recent UX best-practices. A new 2nd edition, updated for latest use cases and examples, has now been published.Book DescriptionWe want our UX to be brilliant. We wa
Autor:
Karen Holtzblatt, Hugh Beyer
Contextual Design: Design for Life, Second Edition, describes the core techniques needed to deliberately produce a compelling user experience. Contextual design was first invented in 1988 to drive a deep understanding of the user into the design proc
Three-dimensional (3D) immersive virtual worlds have been touted as being capable of facilitating highly interactive, engaging, multimodal learning experiences. Much of the evidence gathered to support these claims has been anecdotal but the potentia